Thank you to Valve for sending me an early Steam Controller for this accessibility focused review. I hope you’ll forgive a short diversion, but I want to start this review discussing a piece of gaming hardware from 2015. The first Generation Steam Controller, released 11 years ago, was a fascinating
Saros Accessibility Review
Releasing at the end of this month on April 30th 2026, Saros is the newest game from Housemarque, the studio behind PS5 launch title Returnal. Much like Returnal, Saros is a third person bullet hell shooter roguelite where players venture into an unforgiving world, dodge glowing projectile orbs, and use
How Predatory is Pokémon Champions Monetisation?
Released around a week ago, Pokémon Champions is a standalone free to start Pokémon game, focused on online competitive ranked battles. In a lot of ways, the game makes the world of competitive Pokémon battling more accessible than it has historically been. The pool of Pokémon and Items available at
Ep 41: Taking Time to Find Our Words – Ctrl, Alt, Access
Sometimes, words used out of order, or via pictures, get the job done just as well as any other form of language. 00:00 – Intro01:47 – Impulse Response06:30 – Valencia Tales: Strings & Stone10:35 – THE OMEGA REACH14:50 – Toasty18:12 – Find Your Words27:33 – Ghost of Yōtei33:35 – CaptionsRush35:50
How Pokémon Champions is Improving Competetive Accessibility
While a few top end competitive options are being trimmed away in the process, competitive multiplayer Pokémon looks set to become the most accessible it has ever been for players with cognitive disabilities. Releasing globally on April 8th 2026, Pokémon Champions is a standalone app for Nintendo Switch (and coming
Voice Chat Solutions for Gamers with Tourettes
Cultural understanding of Tourette’s is still unfortunately rare, with many people treating tics as morally reflective of hidden truths about those living with the condition. Tourettes can impact people in every area of their lives, with online gaming in many cases not ready to handle the nuance required for discussions
How Switch 2 Boost Mode Impacts Game Accessibility
I absolutely love when Nintendo adds a major new feature to their consoles, with basically zero fanfare. Around a week ago in mid March 2026, Nintendo pushed out a new system firmware update to the Switch 2. If you’re the kind of person who tracks version numbers the fact that
Ep 40: A Galaxy of Accessible Pre Nap Content – Ctrl, Alt, Access
One day we’ll stop playing Pokopia, but that day is not today. 00:00 – Intro00:50 – Arevya got her GAconf Award02:50 – Arevya’s Book Corner08:08 – Pokémon Pokopia08:35 – Fatal Frame 2: Crimson Butterfly Remake12:28 – Pokémon Pokopia Part 213:00 – Bubblegum Galaxy18:00 – Switch 2 System Update (Screen Reader)21:40
Stop Locking Switch Control Schemes Behind Docked / Undocked Status
A number of games published on Nintendo Switch limit which control schemes are available in different play configurations, and it often makes games objectively less accessible. I spent Sunday of this past weekend playing through Fatal Frame 2: Crimson Butterfly Remake on Switch 2. A reimagining of a more than
Pokémon Pokopia Accessibility Review
Pokémon Pokopia is the most addictive cozy citybuilder I have played in years. That’s both its biggest strength, and one of its biggest accessibility weaknesses. Trying to describe Pokémon Pokopia to someone who hasn’t played it involves a bit of genre comparison word salad. It’s a little bit Animal Crossing,