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Discussing Accessibility and Representation in Video Games

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Month: September 2023

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By Laura Dale September 29, 2023September 29, 2023 All Posts

Motion Controls on Xbox: Accessibility Pros and Cons

Back at Gamescom in August 2023 I spent some time talking to the Xbox Hardware Team about the current state of Xbox hardware accessibility, and a wide variety of aspects of the current Xbox ecosystem tha people would like to see change over time. While everything that I discussed with

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By Laura Dale September 22, 2023September 22, 2023 All Posts

Switch 2 Magnetic Analogue Sticks: Our Accessibility Concerns

While Nintendo hasn’t officially discussed any details about their upcoming next generation of console hardware, rumours online have been circulating with increasing frequency the past few months about a potential “Switch 2” believed to be releasing some time in 2024. While not the focus of today’s video, a quick overview

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By Laura Dale September 14, 2023September 14, 2023 All Posts

Premium Early Releases, FOMO, and Accessibility

If you were to ask an Xbox representative for the official release date of Starfield, they would tell you that the game was released on September 6th 2023. This is despite the fact that, by that time, the game had already been purchased and played by hundreds of thousands of

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By Laura Dale September 8, 2023September 8, 2023 All Posts

Sea of Theives Introducing Audio Aim Assist for Blind Players

For a while now, Sea of Thieves has been quietly and consistently making accessibility improvements to its core gameplay loop as part of regular game updates.  The Xbox and PC multiplayer pirate adventure simulator has a lengthy history of not only adding new accessibility settings to the game over time,

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By Laura Dale December 1, 2023 All Posts

EA’s Making this Photosensitivity Software Open Source, and Four New Accessibility Patents Royalty Free

Around two and a half years ago, in August 2021, EA initially announced their Accessibility Patent Pledge, an initiative where the company would make available for royalty-free use a series of video game accessibility patents. The intent of the pledge was explained as allowing other game developers to learn from

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Accessible Packaging Needs to Exist Outside of Accessibility Devices

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Access-Ability Summer Showcase 2024 Announcement

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Nintendo’s New Tournament Rules Limit Disabled Player Inclusion

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Discussing Accessibility and Representation in Video Games

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