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Discussing Accessibility and Representation in Video Games

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Month: March 2026

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By Laura Dale March 27, 2026March 27, 2026 All Posts

How Switch 2 Boost Mode Impacts Game Accessibility

I absolutely love when Nintendo adds a major new feature to their consoles, with basically zero fanfare. Around a week ago in mid March 2026, Nintendo pushed out a new system firmware update to the Switch 2. If you’re the kind of person who tracks version numbers the fact that

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By Laura Dale March 26, 2026March 26, 2026 All Posts

Ep 40: A Galaxy of Accessible Pre Nap Content – Ctrl, Alt, Access

One day we’ll stop playing Pokopia, but that day is not today. 00:00 – Intro00:50 – Arevya got her GAconf Award02:50 – Arevya’s Book Corner08:08 – Pokémon Pokopia08:35 – Fatal Frame 2: Crimson Butterfly Remake12:28 – Pokémon Pokopia Part 213:00 – Bubblegum Galaxy18:00 – Switch 2 System Update (Screen Reader)21:40

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By Laura Dale March 20, 2026March 20, 2026 All Posts

Stop Locking Switch Control Schemes Behind Docked / Undocked Status

A number of games published on Nintendo Switch limit which control schemes are available in different play configurations, and it often makes games objectively less accessible. I spent Sunday of this past weekend playing through Fatal Frame 2: Crimson Butterfly Remake on Switch 2. A reimagining of a more than

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By Laura Dale March 13, 2026March 13, 2026 All Posts

Pokémon Pokopia Accessibility Review

Pokémon Pokopia is the most addictive cozy citybuilder I have played in years. That’s both its biggest strength, and one of its biggest accessibility weaknesses. Trying to describe Pokémon Pokopia to someone who hasn’t played it involves a bit of genre comparison word salad. It’s a little bit Animal Crossing,

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By Laura Dale March 12, 2026March 12, 2026 All Posts

Ep 39: We’ve Got Pokopia Mania!!! – Ctrl, Alt Access

Cute and horrifying games can live together in harmony, probably. 00:00 – Intro00:40 – Pokémon Pokopia11:25 – Resident Evil Requiem17:25 – Rayman: 30th Anniversary Edition19:50 – Pokémon FireRed and LeafGreen23:25 – God of War Sons of Sparta28:18 – Denshattack!31:15 – Vampire Crawlers: The Turbo Wildcard from Vampire Survivors36:20 – PlayStation

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By Laura Dale March 6, 2026March 6, 2026 All Posts

Resident Evil 9 Accessibility Review

Originally released in January 2017, Resident Evil 7 acted as somewhat of a soft reboot for the zombie survival horror series focusing on first person horror, tense survival, and a single claustrophobic environment to explore. While the game was fantastic, I really struggled to play it due to its first

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By Laura Dale October 23, 2026October 23, 2026 All Posts

MMO Accessibility (Final Fantasy 14)

I’ve played around 300 hours of Final Fantasy 14 over the past two months. It’s reminding me why I love MMOs, as well as why I struggle to find them an accessible game genre. A lot of what I have to say in this essay is me talking specifically about

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Steam Frame VR Accessibility Review

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Valve Steam Machine Accessibility Review

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Marvel’s Wolverine PS5 Accessibility Review

Access-Ability

Discussing Accessibility and Representation in Video Games

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