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Discussing Accessibility and Representation in Video Games

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Month: April 2026

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By Laura Dale April 24, 2026April 24, 2026 All Posts

Saros Accessibility Review

Releasing at the end of this month on April 30th 2026, Saros is the newest game from Housemarque, the studio behind PS5 launch title Returnal. Much like Returnal, Saros is a third person bullet hell shooter roguelite where players venture into an unforgiving world, dodge glowing projectile orbs, and use

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By Laura Dale April 17, 2026April 17, 2026 All Posts

How Predatory is Pokémon Champions Monetisation?

Released around a week ago, Pokémon Champions is a standalone free to start Pokémon game, focused on online competitive ranked battles. In a lot of ways, the game makes the world of competitive Pokémon battling more accessible than it has historically been. The pool of Pokémon and Items available at

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By Laura Dale April 9, 2026April 9, 2026 All Posts

Ep 41: Taking Time to Find Our Words – Ctrl, Alt, Access

Sometimes, words used out of order, or via pictures, get the job done just as well as any other form of language. 00:00 – Intro01:47 – Impulse Response06:30 – Valencia Tales: Strings & Stone10:35 – THE OMEGA REACH14:50 – Toasty18:12 – Find Your Words27:33 – Ghost of Yōtei33:35 – CaptionsRush35:50

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By Laura Dale April 7, 2026April 7, 2026 All Posts

How Pokémon Champions is Improving Competetive Accessibility

While a few top end competitive options are being trimmed away in the process, competitive multiplayer Pokémon looks set to become the most accessible it has ever been for players with cognitive disabilities. Releasing globally on April 8th 2026, Pokémon Champions is a standalone app for Nintendo Switch (and coming

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By Laura Dale April 3, 2026April 3, 2026 All Posts

Voice Chat Solutions for Gamers with Tourettes

Cultural understanding of Tourette’s is still unfortunately rare, with many people treating tics as morally reflective of hidden truths about those living with the condition. Tourettes can impact people in every area of their lives, with online gaming in many cases not ready to handle the nuance required for discussions

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By Laura Dale October 23, 2026October 23, 2026 All Posts

MMO Accessibility (Final Fantasy 14)

I’ve played around 300 hours of Final Fantasy 14 over the past two months. It’s reminding me why I love MMOs, as well as why I struggle to find them an accessible game genre. A lot of what I have to say in this essay is me talking specifically about

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Steam Frame VR Accessibility Review

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Valve Steam Machine Accessibility Review

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Marvel’s Wolverine PS5 Accessibility Review

Access-Ability

Discussing Accessibility and Representation in Video Games

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