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Discussing Accessibility and Representation in Video Games

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Month: September 2026

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By Laura Dale September 23, 2026September 23, 2026 All Posts

Valve Steam Machine Accessibility Review

Over a decade ago, in late 2015, gaming storefront operator Valve released a line of small form factor gaming PCs referred to as Steam Machines, designed for living room gaming. The idea was that these machines would make it easier to play PC games in the living room due to

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Mystique and Wolverine stand on a rooftop. Laura points toward Wolverine from the corner of the frame.
By Laura Dale September 10, 2026September 21, 2026 All Posts

Marvel’s Wolverine PS5 Accessibility Review

Video footage in this review was recorded on a Base PS5, in Performance Mode. Releasing next week on September 15th, Marvel’s Wolverine is a narrative heavy single player action game made by Insomniac, the studio behind the PlayStation published Spider-Man games. Considerably more linear and a lot more violent than

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By Laura Dale September 4, 2026September 4, 2026 All Posts

Pokémon Go’s Shiny Mythical Quests are Investment Traps for Compulsive Play

I’m going to be honest for a moment, at this point I resent Pokémon Go more than I enjoy it. That’s not going to stop me from playing it daily, at least for the foreseeable future. Originally launched back in 2016, Pokémon Go is a mobile app where players can

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By Laura Dale October 23, 2026October 23, 2026 All Posts

MMO Accessibility (Final Fantasy 14)

I’ve played around 300 hours of Final Fantasy 14 over the past two months. It’s reminding me why I love MMOs, as well as why I struggle to find them an accessible game genre. A lot of what I have to say in this essay is me talking specifically about

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Steam Frame VR Accessibility Review

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Valve Steam Machine Accessibility Review

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Marvel’s Wolverine PS5 Accessibility Review

Access-Ability

Discussing Accessibility and Representation in Video Games

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