2025 has been an eventful year for the standardisation of accessibility store tags across platforms and by game developers. At GDC ealier this year we got the news that a number of game publishers were coming together to form the Accessible Gaming Initiative in order to standardise language around common
Ep 18: Time to Switch 2 Mindwave in The Dark Ages – Ctrl, Alt, Access
We’ve got chaotic, narrative driven Warioware games, new console hardware, and Xbox games with cool medievil mechs, from two people who maybe did or did not win awards by the time you’re watching. 00:00 – Intro01:17 – Arevya has been playing: Valheim and Balatro02:30 – Laura has been playing: Mindwave10:20
Pacific Drive ‘s Customisable Roadtrip Back to Reality
This past week, I have had a lot of work obligations that I needed to make time for. All I’ve wanted to do is play more Pacific Drive. Pacific Drive is a survival crafting game where you drive through a paranormal nuclear exclusion zone full of unexplained anomalies, strange glitches,
PS5 Gets Co-Pilot Support Via “Assist Controller” Mode
Right at the start of 2023, I published an episode of Access-Ability talking about aspects of gaming accessibility that I wanted to see the video game industry make standardized industry wide going forward. One of the topics that I discussed in that video was Co-Pilot Mode, a feature on Xbox
Project Gameface Enables Mouse Control Using Facial Gestures
During last week’s 2023 Google I/O event, an annual conference where the company’s developers showcase new tech developments, it was revealed that Google has been working on a piece of software called Project Gameface, a program designed to enable mouse control using face gestures, requiring nothing but a standard webcam