Over the past week, I’ve been trying to play through a bunch of recently released indie games, looking for interesting titles to talk about, and a game called Revita really caught my eye. The game is a side-scrolling twin stick shooter roguelike, in which players try to defeat waves of
Microsoft is Releasing New Accessibility Hardware This Year
In terms of making accessible gaming hardware financially accessible, there are very few devices as impactful as the Xbox Adaptive Controller. Originally announced four years ago, the controller was a mass produced base with ports for connecting third and first part accessibility switches and controllers, allowing for disabled players to
Accessibility Needs Are Rarely Static
Today’s episode of Access-Ability is going to be a little different to most episodes of the show. I am currently a bit under the weather with a recurrent illness, and rather than skip a week of recording Access-Ability, I thought I’d use this week on the show to talk less
Nintendo Switch Sports Accessibility Review
Back in late 2006 when the Nintendo Wii first released, easily the system’s biggest draw was Wii Sports. A party game where players used motion controls to engage in various sports with their friends and family, the combination of simple controls and colourful characters made it a mainstay at group