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Discussing Accessibility and Representation in Video Games

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Month: June 2022

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By Laura Dale June 23, 2022June 23, 2022 All Posts

Hands on with Street Fighter 6’s Simplified Control Scheme

Officially revealed during PlayStation’s recent E3 adjacent State of Play presentation, Street Fighter 6 is an upcoming 1v1 fighting game that combines realistic looking character models with bright vibrant paint splash impact effects. While very little information was given about Street Fighter 6 during its initial reveal beyond a quick

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By Laura Dale June 17, 2022June 17, 2022 All Posts

Cosmonious High Developer Owlchemy Labs is Addressing VR Accessibility

If you’re the kind of person who owns a VR headset, or follows VR game development, there’s a good chance you’ve come across one of Owlchemy Labs VR games before. One of the first developers to really jump onto the technology, their silly, comedic, family friendly titles have consistently been

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By Laura Dale June 3, 2022June 3, 2022 All Posts

God of War: Ragnarok Accessibility Preview

Global Accessibility Awareness Day 2022 took place on May 20th, and as tends to happen every year, a bunch of game developers took advantage of the day to reveal their accessibility plans for their upcoming game releases over the next twelve months. One of the studios this year that used

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By Laura Dale October 5, 2026October 5, 2026 All Posts

Steam Frame VR Accessibility Review

Up front, I want to say thank you to Valve for sending me a 2TB Steam Frame for review. They also sent their Ergonomic Accessories Kit and 2.5M Charger Cable with the review unit. Additionally, thank you to Arturus Vision for providing their Colour Passthrough camera addon for review. After

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Valve Steam Machine Accessibility Review

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Marvel’s Wolverine PS5 Accessibility Review

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Pokémon Go’s Shiny Mythical Quests are Investment Traps for Compulsive Play

Access-Ability

Discussing Accessibility and Representation in Video Games

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