Back when The Last of Us: Part 2 originally released over two years ago, in June 2020, one of the biggest reasons the game saw discussion was its suite of accessibility features offered at launch. While certainly not the first video game to ever feature robust accessibility settings options, The
Gaming Accessibillity News Roundup – July 2022
This week on Access-Ability, I wanted to try something a little bit different, and I don’t just mean appearing in cartoon form in the video version of this episode. There has been a ridiculous heatwave in the UK, I didn;t want to appear under studio lights in my office in
The Quarry – Accessibility Review
If you’re a fan of interactive horror games, you might have noticed that a couple of weeks ago, a game called The Quarry released. Developed by Supermassive Games who are the team behind Until Dawn, and The Dark Pictures Anthology, The Quarry focuses on a group of camp councillers who
Putting Accessibility Behind a Paywall
Accessibility should be accessible. That might sound really obvious when I put it like that, but it’s really important to understand what that phrase actually means. It should be easy to find out what accessibility settings are going to be in a game before you make a purchase. It should
Dead Cells, Breaking Barriers, and Encouraging Accessibility
Initially released as a Steam Early Access title around five years ago, Dead Cells is a side-scrolling roguelike where players attempt to progress through a sprawling map, collect randomised upgrades, and defeat bosses without dying and being sent back to the start of the run. Released earlier this week, the