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Month: December 2024

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By Laura Dale December 19, 2024December 19, 2024 All Posts

Ep 16: CAA’s 2024 Accessibility Retrospective – Ctrl, Alt, Access

00:00 – Intro00:50 – Looking back at the podcast02:00 – Looking back at the accessibility year of 202402:20 – Game Awards 202405:35 – Year of High Contrast Mode07:15 – Year of Cognitive Accessibility12:50 – Year of Audio Description16:30 – Senua’s Saga: Hellblade II19:00 – Indie Games of 202424:40 – More

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By Laura Dale December 13, 2024December 13, 2024 All Posts

2024 Video Game Accessibility End of Year Recap

2024 is finally coming to a close, and as is tradition here on this channel we’re taking some time in December to look back on everything that happened in video game accessibility this past year. It’s a classic end of year recap, aiming to catch you up on a year’s

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By Laura Dale December 6, 2024December 6, 2024 All Posts

Ep 15: GA Conf USA 2024 Panel Discussions – Ctrl, Alt, Access

Took us a month to catch up, but here’s a recap of 16 hours of accessibility talks and panels worth knowing about. 00:00 – Intro02:00 – DAY 102:10 – Update from the industry04:55 – Accessible DOOM mod08:15 – Servers up, Everyone is welcome18:25 – Tourettes IRL22:40 – Developing in the

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By Laura Dale August 14, 2026August 14, 2026 All Posts

Consoles Need to Add Native Voice Command Support For Games

Before we begin, I want to mention that the inspiration for this video came from a Micro Talk titled “Say “Yes” to Start: How Custom Voice Commands Effect Gameplay”, which was given a few weeks ago by Viktor, also known as @VoicedGaming.Bsky.Social, at the Game Accessibility Gathering at Unity Brighton. 

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Denshattack! Accessibility Review

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Implied vs Explicit Representation

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Discussing Accessibility and Representation in Video Games

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