2025 has been an eventful year for the standardisation of accessibility store tags across platforms and by game developers. At GDC ealier this year we got the news that a number of game publishers were coming together to form the Accessible Gaming Initiative in order to standardise language around common
Switch 2 Early Impressions Review
At the time of writing this video script, I’ve had around five days to play around with the Switch 2. A lot of that five days was spent watching and reacting on Twitch to several days of video game trailer reveal showcases. It might be fairest to say I’ve *had*
Every Trailer from the Access-Ability Summer Showcase 2025
The Access-Ability summer Showcase 2025, which aired earlier today, showcased 20 recently released and upcoming videogames making an effort to put accessibility at the forefront of their design. If you happened to miss the showcase when it aired live, you can check out the full showcase, or any of the
Answering Your Day 1 Switch 2 Accessibility Questions
Around a month ago, in early May 2025, I published a list of accessibility questions I had regarding the Switch 2 that I hoped would be answered prior to launch day in pre-release review coverage. Ultimately review units of the Switch 2 were not sent out to press in advance
Ep 26: T-Pose Disibility Representation in the Dark Ages – Ctrl, Alt, Access
In the calm before the Switch 2 storm, we discuss having helicopter arms as accessibility. 0:00 – Intro3:28 – To a T24:57 – Doom: The Dark Ages37:20 – IGN Article RE Able Gamers53:11 – Outro