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Discussing Accessibility and Representation in Video Games

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Month: October 2025

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By Laura Dale October 31, 2025October 31, 2025 All Posts

The Importance (and Limits) of Kirby Air Riders’ Accessibility Menu

Around one week ago on Thursday October 23rd a Nintendo Direct presentation for the Switch 2 exclusive kart racing game Kirby Air Riders was published on YouTube. Usually I try to do reaction livestreams for Nintendo Direct presentations, but I skipped last week’s Kirby Direct. It was the second hour

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By Laura Dale October 24, 2025October 24, 2025 All Posts

Pokémon Legends Z-A Accessibility Review (and Shiny Hunting Info)

Over the past week I’ve put around 60 hours into playing through Pokémon Legends Z-A on the Nintendo Switch 2, and it’s safe to say I’m hooked. This is hardly a surprise, I’m a notorious Pokémon obsessive, I was always going to find something here to enjoy if I could

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By Laura Dale October 10, 2025October 10, 2025 All Posts

Pokémon Legends Z-A Accessibility Wishes and Fears

In around one week’s time, on October 16th 2025, Pokémon Legends Z-A will be releasing on Nintendo Switch and Nintendo Switch 2. A mechanically unique spinoff set in the Kalos region (Generation 6, themed around Paris), Legends Z-A is set to trade in the series’ traditional style of turn based

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By Laura Dale October 3, 2025October 3, 2025 All Posts

EA’s New Ownership Should Concern Those Invested in Accessibility – Access-Ability

Earlier this week, on Monday September 29th, it was officially announced that Electronic Arts, publisher of video game series’ including The Sims, Dragon Age, Mass Effect, EA Sports FC, Apex Legends, and more had been acquired by a group of private investors for around $55 Billion USD. This group of

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By Laura Dale October 2, 2025October 2, 2025 All Posts

Ep 32: Megabonking the Haters with Seated Dance Moves – Ctrl, Alt, Access

We’re back to relative health, and it’s time to auto attack and bonk our way to seated dancing revenge. 00:00 – Intro01:23 – Arevya / Stardew Valley04:38 – Just Dance08:16 – Ghost of Yotei17:08 – MegaBonk22:30 – Hades 225:12 – Star Trek Ressurgence28:09 – Lego Voyagers32:17 – News / Peak36:03

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By Laura Dale September 23, 2026September 23, 2026 All Posts

Valve Steam Machine Accessibility Review

Over a decade ago, in late 2015, gaming storefront operator Valve released a line of small form factor gaming PCs referred to as Steam Machines, designed for living room gaming. The idea was that these machines would make it easier to play PC games in the living room due to

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Marvel’s Wolverine PS5 Accessibility Review

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Pokémon Go’s Shiny Mythical Quests are Investment Traps for Compulsive Play

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Consoles Need to Add Native Voice Command Support For Games

Access-Ability

Discussing Accessibility and Representation in Video Games

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