
The video game industry are largely doing things right when it comes to supporting deaf and hard of hearing players. but a little standardization would go a long way to improving that support.
Discussing Accessibility and Representation in Video Games
At the time of writing this review, a handful of hours before the official release of Forspoken, I had not had a chance to play the final game. Review embargo for the title lifted at the moment the game was made available for purchase in Australia, but mere hours away