Skip to content
Access-Ability

Discussing Accessibility and Representation in Video Games

Primary Menu
  • Home
  • About
  • Contact

Month: September 2022

  • Home
  • 2022
  • September
By Laura Dale September 30, 2022September 30, 2022 All Posts

Blinnk and the Vacuum of Space Has Ambitious Targets for Autistic Player VR Accessibility

Toward the end of last week, I took a few days outside of the Access-Ability offices to travel to EGX, a consumer facing video game convention taking place at the Excel Centre in London. While much of the event was focused on demo booths for small indie projects and upcoming

Continue Reading
By Laura Dale September 23, 2022 All Posts

Video Game Emulation Is Accessibility

Emulation is a form of accessibility, that much is a fact, but it’s one that’s often difficult to discuss, because conversations about video game emulation often, if not always, devolve into discussions of the moral arguments for, or against, software pircacy. For most gamers without disabilities, the only reasons to

Continue Reading
By Laura Dale September 16, 2022September 16, 2022 All Posts

How Wayward Strand V1.0.1 Became “The Laura Update”

I was not a formal accessibility consultant on Wayward Strand, but I was still able to help improve the game’s accessibility settings all the same. In Wayward Strand, an indie game which just released at the time of posting this article, players take on the role of a 14 year

Continue Reading
By Laura Dale September 16, 2022September 16, 2022 All Posts

A Sneak Peek at God of War: Ragnarok’s Accessibility Settings

Back in May of 2022, we got news that God of War: Ragnarok, the sequel to 2018’s God of War reboot, would be launching with more than 60 accessibility settings options, when it releases a few months from now on November 9th. While the initial news drop from Sony was

Continue Reading
By Laura Dale September 9, 2022September 9, 2022 All Posts

VRChat Screwed Over Disabled Players (But the Devs are Trying to Fix It)

Up until a couple of weeks ago, if you were to check the highest rated section in any VR game storefront, VRChat would have appeared very near the top of your search results. The game, which is more a series of social spaces than a traditional video game, allows players

Continue Reading
Load More Posts
Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Join 69 other subscribers

You may also like

By Laura Dale June 4, 2026June 4, 2026 All Posts

Ep 44: Arevya Worked on a Really, Really Cool Game! – Ctrl, Alt, Access

00:00 – Intro00:30 – Arevya went to Nordic Game02:45 – Laura is working on Access Ability Summer Showcase03:50 – Life Below11:03 – Directive 802017:02 – 007 First Light23:40 – PlateUp!26:07 – Pictonico30:13 – Mina the Hollower34:50 – PlayStation Studios Accessibility Community Council37:38 – Ubisoft starts implementing Accessible Games Initiative tags38:18

Continue Reading
All Posts

Steam Controller (2026) Accessibility Review

All Posts

Saros Accessibility Review

All Posts

How Predatory is Pokémon Champions Monetisation?

Access-Ability

Discussing Accessibility and Representation in Video Games

Copyright All rights reserved.

Loading Comments...