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Discussing Accessibility and Representation in Video Games

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Day: September 30, 2022

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By Laura Dale September 30, 2022September 30, 2022 All Posts

Blinnk and the Vacuum of Space Has Ambitious Targets for Autistic Player VR Accessibility

Toward the end of last week, I took a few days outside of the Access-Ability offices to travel to EGX, a consumer facing video game convention taking place at the Excel Centre in London. While much of the event was focused on demo booths for small indie projects and upcoming

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By Laura Dale October 23, 2026October 23, 2026 All Posts

MMO Accessibility (Final Fantasy 14)

I’ve played around 300 hours of Final Fantasy 14 over the past two months. It’s reminding me why I love MMOs, as well as why I struggle to find them an accessible game genre. A lot of what I have to say in this essay is me talking specifically about

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Access-Ability

Discussing Accessibility and Representation in Video Games

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