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Discussing Accessibility and Representation in Video Games

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Day: September 30, 2022

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By Laura Dale September 30, 2022September 30, 2022 All Posts

Blinnk and the Vacuum of Space Has Ambitious Targets for Autistic Player VR Accessibility

Toward the end of last week, I took a few days outside of the Access-Ability offices to travel to EGX, a consumer facing video game convention taking place at the Excel Centre in London. While much of the event was focused on demo booths for small indie projects and upcoming

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By Laura Dale August 14, 2026August 14, 2026 All Posts

Consoles Need to Add Native Voice Command Support For Games

Before we begin, I want to mention that the inspiration for this video came from a Micro Talk titled “Say “Yes” to Start: How Custom Voice Commands Effect Gameplay”, which was given a few weeks ago by Viktor, also known as @VoicedGaming.Bsky.Social, at the Game Accessibility Gathering at Unity Brighton. 

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Access-Ability

Discussing Accessibility and Representation in Video Games

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