In the five years or so that I’ve been publishing Access-Ability as a weekly series, PlayStation’s first party studios have, time and time again, pushed forward gaming accessibility in new, interesting, and novel ways. They’ve been at the forefront of the push for high contrast mode support in games, they
Days Gone: Remastered – Accessibility Impressions – Access-Ability
A pretty promising selection of features available on first boot of the zombie hoard combat adventure game.
Steam’s New Accessibility Store Tags Are Fantastic, With a Caveat – Access-Ability
A huge step toward standardisation of an important feature industry wide, but that annoyingly misses the mark on doing so in the most industry standardised way.
I’m Autistic: PS5’s Audio / Voice Boost is a Game Changer – Access-Ability
This new set of audio boost features on PS5 is a game changer, both for those with hearing loss and for autistic gamers.