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Discussing Accessibility and Representation in Video Games

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Day: April 25, 2025

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By Laura Dale April 25, 2025April 25, 2025 All Posts

Accessibility Remasters are a Disability Tax

In the five years or so that I’ve been publishing Access-Ability as a weekly series, PlayStation’s first party studios have, time and time again, pushed forward gaming accessibility in new, interesting, and novel ways. They’ve been at the forefront of the push for high contrast mode support in games, they

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By Laura Dale April 25, 2025April 25, 2025 All Posts

Days Gone: Remastered – Accessibility Impressions – Access-Ability

A pretty promising selection of features available on first boot of the zombie hoard combat adventure game.

By Laura Dale April 25, 2025April 25, 2025 All Posts

Steam’s New Accessibility Store Tags Are Fantastic, With a Caveat – Access-Ability

A huge step toward standardisation of an important feature industry wide, but that annoyingly misses the mark on doing so in the most industry standardised way.

By Laura Dale April 25, 2025April 25, 2025 All Posts

I’m Autistic: PS5’s Audio / Voice Boost is a Game Changer – Access-Ability

This new set of audio boost features on PS5 is a game changer, both for those with hearing loss and for autistic gamers.

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By Laura Dale September 23, 2026September 23, 2026 All Posts

Valve Steam Machine Accessibility Review

Over a decade ago, in late 2015, gaming storefront operator Valve released a line of small form factor gaming PCs referred to as Steam Machines, designed for living room gaming. The idea was that these machines would make it easier to play PC games in the living room due to

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Access-Ability

Discussing Accessibility and Representation in Video Games

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