
A huge step toward standardisation of an important feature industry wide, but that annoyingly misses the mark on doing so in the most industry standardised way.
Discussing Accessibility and Representation in Video Games

A huge step toward standardisation of an important feature industry wide, but that annoyingly misses the mark on doing so in the most industry standardised way.
Over a decade ago, in late 2015, gaming storefront operator Valve released a line of small form factor gaming PCs referred to as Steam Machines, designed for living room gaming. The idea was that these machines would make it easier to play PC games in the living room due to
Subscribe now to keep reading and get access to the full archive.