
Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Discussing Accessibility and Representation in Video Games
Around two and a half years ago, in August 2021, EA initially announced their Accessibility Patent Pledge, an initiative where the company would make available for royalty-free use a series of video game accessibility patents. The intent of the pledge was explained as allowing other game developers to learn from