
Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Discussing Accessibility and Representation in Video Games

Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Thank you to Valve for sending me an early Steam Controller for this accessibility focused review. I hope you’ll forgive a short diversion, but I want to start this review discussing a piece of gaming hardware from 2015. The first Generation Steam Controller, released 11 years ago, was a fascinating
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