
Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Discussing Accessibility and Representation in Video Games

Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Up front, I want to say thank you to Valve for sending me a 2TB Steam Frame for review. They also sent their Ergonomic Accessories Kit and 2.5M Charger Cable with the review unit. Additionally, thank you to Arturus Vision for providing their Colour Passthrough camera addon for review. After
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